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Pathfinder Society of West Virginia » Plundering, no I mean researching the secrets of Golarion for fun and profit. » Charcon

Pathfinder Adventure Card Guild

November 14, 2014 under Card Guild, Charcon, The Rifleman

Good day ladies and gentlemen!

My name is Jerad Bailey, Pathfinder Society participant and GM for the past couple of years, and recently appointed Charleston-area Venture Lieutenant for the Pathfinder Adventure Card Guild (PACG).  I know that our Morgantown players have a little experience with the Card Guild, and we had the opportunity to introduce our local players at this year’s CharCon.

I am happy to announce that we will be beginning regular play in Charleston, West Virginia starting this Sunday, November 16th, at the Rifleman at the conclusion of our regularly-scheduled Pathfinder Society games (best estimate, 6:00 PM).

What is the Pathfinder Adventure Card Guild?

The Pathfinder Adventure Card Guild (PACG) is an organized-play option for the Pathfinder Adventure Card Games, more specifically the recently-released Skull & Shackles Card Game. The more you play, the more your character improves and the better your equipment becomes.  The scenarios for the PACG are completely independent of the actual home game, which means no spoilers.

What do I need to play the Pathfinder Adventure Card Guild?

Players will need to purchase their own Character Deck (MSRP $19.99) and construct a character to be used in the games.  The rules can be taught at the table for those not familiar with the Skull & Shackles Card Game.  Sessions can last anywhere from 45 minutes to two hours depending on the experience level of players at the table.

How will Pathfinder Adventure Card Guild scenarios be scheduled?

I intend to schedule the scenarios at the Rifleman for every Sunday at the conclusion of Pathfinder Society tables.  This seems to be the best solution for making the PACG available to as many players as possible.  Because table length is variable at the store, we will do our best to accommodate as many players as possible within reason (waiting a little while to allow more players to join, but not so long as to push our end time to an obscenely late hour).  For those who are not interested in Pathfinder Society but would like to play PACG at the store, the best estimate I can give at this time is 6:00 PM on Sundays.

New scenarios are released by Paizo at a rate of one every week.  Scenarios will be scheduled at the Rifleman in order, starting with those in Adventure 1, “Lost at Sea”.  Every week, we will progress until we have completed the Adventure.  Before we start the next Adventure, we will have a “Player’s Choice” session to allow players to catch up on a scenario they may have missed.  If, for any reason, the PACG is not played one week, the schedule will be shifted to accommodate.

If there is enough interest, independent game days may be scheduled at the Rifleman that will not conflict with Pathfinder Society play, and will allow for more than one scenario to be played during that time.

Who do I need to contact concerning the Pathfinder Adventure Card Guild?

Jerad Bailey is the Venture Lieutenant for the Charleston, West Virginia area.  He can be reached at JBailey.PFS at gmail dot com.  I have ties to the Huntington and Princeton areas as well; while I’m not officially responsible for those areas, I am more than happy to work with groups in those areas to at least introduce the PACG and hopefully get some momentum going.

For additional general information concerning the Pathfinder Adventure Card Guild, please visit http://paizo.com/pfsacg.

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Scenario Tracker

October 24, 2013 under Announcements, Charcon, The Gathering, The Rifleman

Hey guys!

Picking appropriate scenarios can be a challenge, considering we have quite a few people who have played a sizable portion of them.  In order to remedy this, we’ve created a checklist that keeps track of all of our regular players’ sessions to see what scenarios and modules would be best to offer.

We need your help in keeping this list accurate!  Grab your chronicle sheets and kindly fill out this form.  This lets us plan a schedule that will accommodate the vast majority of people that make it to our game days.

Thanks all!

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Come to The Rifleman on October 13th for More Pathfinder

October 10, 2013 under Announcements, Charcon, Events, The Rifleman

Looking for PathfinderStarting at 1:00 PM at The Rifleman we have a full plate of Pathfinder for you. The first serving is for levels 1-5: #23 Tide of Morning.  If that’s not enough we also have Scenario #4–18: The Veteran’s Vault for 1-5 as well.  For our higher level characters we have some real meat for 7-11 looking for #28: Lyrics of Extinction.  Finally in the middle we have #4–02: In Wrath’s Shadow for levels 3-7.  This is a great offering and a mere appetizer for the feast coming next week at Charcon.

We will not be scheduling games at The Rifleman on October 20th.  The majority of our players and GMs will be at Charcon at the Charleston Civic Center.  the last slot starts at the same time we usually play, so even if you can’t make the whole weekend you could come on Sunday.  The day rate is only $20 and we have plenty of prizes and convention boons to give away. 

Venture-Captain Dennel Hamshanks sends you to convince an Andoren druid named Hemzel to allow the Pathfinder Society to study his recently discovered lorestone, a minor magical item that unlocks some of the mysteries of the ancient Andoren druid circles. When you arrive and find Hemzel murdered and the lorestone missing, you must race against time to recover the lorestone and stop Hemzel’s murderers from using it against the druids of Andoran.

While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades’ worth of treasure in their coffers, and their lives still intact. When one such Pathfinder approaches the Grand Lodge with the hidden location of her treasure vault, it falls upon a new generation of Pathfinders to retrieve from within a valuable keepsake. That they can keep anything other than the ex-Pathfinder’s locket makes the assignment all the sweeter.

The fabled ruined city of Dokeran, deep inside the heart of the Mwangi Expanse, has been found and it’s your job as a Pathfinder to explore it and discover how it fell. After fighting through fiends, enslaved warriors, and the damned spirits of Dokeran’s dead, you find that the ruined city has a dark secret—one you might not survive.

In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed.

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Pathfinder at Charcon 2013 – Big News!

September 24, 2013 under Announcements, Charcon, Events

Charcon 2013I’ve got some big news for Pathfinder Players for Charcon. We have recieved approval to offer the special scenario Ruins of Bonekeep for Pathfinder Society play at Charcon. Bonekeep is a megadungeon that is being released as a series of scenarios and is only able to be run at large regional conventions. It is a high risk/high reward scenario like those that many of you remember from the old days of the RPGA.

If you want the chance to test your mettle, this is it. It’s for level 3-7 Pathfinder Society characters. Premade characters will be available. My recommendation to you is to assemble your team and make your plans then preregister to reserve your place with your teammates.

We will also be offering many tables of Pathfinder play, multiple full length modules and introductory quests. Friday night we feature the Pathfinder Special Interactive: Blood Under Absalom, where several tables work together to determine success of failure.


We have great prizes to give away, including hardcover books and convention boons for players and game masters. 

This will be our most ambitious year yet, and we are excited to offer it to you. Make sure to reserve your space because we filled up fast last year.

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