Pathfinder Society at PopCon

August 24, 2016 under Announcements, Events, Roleplay, WVPopCon

The Pathfinder Society Roleplaying Guild is a worldwide fantasy roleplaying campaign that puts YOU in the role of an agent of the Pathfinder Society—a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil.

Please join the West Virginia chapter of the Pathfider Society (PFS) again at PopCon this 2016 year. Bring your dice, bring your miniatures, and bring your character sheet… we hope to see you there!

Over the course of the two day period, West Virginia PFS Game Masters (GMs) will be offering an assortment of quests and beginner-level scenarios. These are designed to accomodate new players who only have 30 minutes or so to try out the game, all the way to longer format games spanning an hour or more.

Come join a growing PFS community in North-Central West Virginia with great players, dedicated GMs, and exciting adventures; all ages are welcome!

Quests Being Offered:
– Phantom Phenomena
– Honor’s Edge

Scenarios Being Offered:
– First Steps
– The Wounded Wisp
– The Confirmation
– We Be Goblins

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Pathfinder Society Organized Play at WVPopCon

July 29, 2015 under Announcements, Events, Roleplay, WVPopCon

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WVPopCon (West Virginia Popular Culture and Comic Book Convention) is coming August 22nd and 23rd, 2015 – a convention held at Mylan Park in Morgantown, WV that includes exhibitors, creators, and panels on the latest and greatest comics, movies/TV series, toys, anime, manga, cosplay, and gaming – and the West Virginia Pathfinder Society will be running various level Pathfinder Society Organized Play Scenarios and Sanctioned Modules at WVPopCon over the two day period.

Saturday, August 22nd from 12:00 P.M. – 5:00 P.M.

Facebook Event: https://www.facebook.com/events/581241882015176/


Pathfinder Module: Crypt of the Everflame
Game Master: Tim Broadwater
Levels 1–2
— Table 1 —
The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people.


Pathfinder Society Scenario #5-13: Weapon in the Rift
Game Master: mswbear
Levels 5–9
— Table 2 —
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.


Pathfinder Society Scenario #2-13: Murder on the Throaty Mermaid 

Game Master: GothPanda
Levels 1–5
— Table 3 —
While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler’s ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society’s relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship’s crew of scum and villains is responsible for the crime in time to clear their own names?


Pathfinder Society Scenario #4-1: Rise of the Goblin Guild
Game Master: Moskau
Levels 1–5
— Table 4 —
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild.


Pathfinder Society Scenario #6-10: The Wounded Wisp
Game Master: Netopalis
Levels 1–2
— Table 5 —
More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years.

 

Sunday, August 23rd from 12:00 P.M. – 5:00 P.M.

Facebook Event: https://www.facebook.com/events/957235034334726/


Pathfinder Module: Feast of Ravenmoor
Game Master: Tim Broadwater
Levels 2–4
— Table 1 —
When a clerk in the city of Magnimar discovers that, due to a clerical error, the village of Ravenmoor hasn’t paid taxes in years, a tax collector is sent to the distant community to settle accounts with its mayor. When the tax collector fails to return, however, a group of adventurers must travel to the town during its Founders’ Feast celebration to investigate his disappearance. Did he really make off with the taxes for himself, as the villagers suspect? Or did he never make it out of Ravenmoor at all?


Pathfinder Society Scenario #4-13: The Fortress of the Nail
Game Master: mswbear
Levels 5–9
— Table 2 —
The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn’t as easy as getting in.


Pathfinder Society Scenario #3-18: The Gods’ Market Gamble
Game Master: Netopalis
Levels 1–5
— Table 3 —
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn’t found. Amid the bustling markets of the God’s Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.


Pathfinder Society Scenario #5-11: The Library of the Lion
Game Master: GothPanda
Levels 1–5
— Table 4 —
Few societies have so vaunted a tradition of leading crusades as Taldor, yet the constant revisions to its history by scheming factions leaves the truth obscured by countless acts of political modifications. Even the lauded Kitharodian Academy’s texts are riddled with these changes, so when a secretive ally approaches the Pathfinder Society with information about a hidden archive that contains the unaltered histories, the Pathfinders plan a daring infiltration to recover the secrets of Taldor’s past victories so that Mendev might benefit from the discovery.


Pathfinder Society Scenario #3-5: Tide of Twilight
Game Master: Moskau
Levels 1–5
— Table 5 —
In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.

 

Bookmark this page for changes and updates to these events, and click the logo below register via Warhorn!

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PFS coming to West Virginia PopCon!

August 20, 2014 under Announcements, Events, WVPopCon

WVPopWe’ve got out sights set on Morgantown and the opening volley is being fired this weekend ar the WV Pop Culture Con.  We will be offering one slot on August 23 and one on August 24, 2014. Each slot will have three tables of games.

Admission is cheap, only $10 per day.  It is open from 10AM to 7PM on Saturday and 11AM – 5 PM on Sunday. The con is located at Mylan Park, 500 Mylan Park Ln, Morgantown, WV 26501.

At 12pm on Saturday we will be running: Scenario #5-1: The Glass River Rescue (lvls 1-5), Scenario #5-8: The Conformation (lvls 1-2) and Scenario #4-7: Severing Ties (lvls 1-5). At 12pm on Sunday we will be running: Scenario #3-23: The Goblinblood dead (lvls 1-5), Scenario #4-1: Rise of the Goblin Guild (lvls 1-5) and Scenario #2-13: Murder on the Throaty Mermaid (lvls 1-5)

A big thank you to the GMs who are making this happen!

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