The leaves are turning and the weather is cooling down, but the Aspis Consortium never rests. Join us at 1:00 PM this Sunday at the Rifleman for four tables of mystery, mayhem, and (un)friendly competition. For newer pathfinders, #3-05 Tide of Twilight will take you deep into the Verduran Forest, but the fey will assure that this is no simple leaf-watching tour for characters level 1-5. If the indoors are more your style, enjoy a relaxing tour of the Blackros Museum in #35 Voice in the Void, an adventure that will push characters level 1-7 (and their patience with a curtain curator) to their limits. It’s never too early for holiday shopping, and #4-06 The Green Market will offer characters level 5-9 the opportunity to buy that special someone the perfect gift… if the Aspis Consortium hasn’t already stolen it or killed them first. Last, I have it on good authority there are some amazing views, and you only have #16 To Scale the Dragon to savor them — if characters level 5-9 would kindly retrieve some bones while they’re up there before the Aspis Consortium does, that’d be swell.
About Tide of Twilight: In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.
About Voice in the Void: Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum’s basement, Aldain fears the worst. When strange sounds echo from below and several of the curator’s night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it.
About The Green Market: When an ally of the Society reports that her sister’s business is being harassed by the Aspis Consortium in the Varisian city of Korvosa, a team of Pathfinder agents is dispatched to the Green Market to assist. What they find there is more than simple strong-arming and intimidation, however. What mysterious forces bring the popular market its unlikely success, and can the PCs stop the Aspis Consortium from gaining control of what could become a lucrative resource for the rival organization?
About To Scale the Dragon: The last remains of a sage from an age long past rests high atop the snow-covered tips of the Fog Peaks in Southern Galt and the Society wants his bones in order to study them and learn from them. They’ve sent you into a wintry wilderness of primordial beastmen and snow creatures not seen below the snow line to do just that. With the Aspis Consortium also seeking the bones, the race is on to beat them to the top and, once the bones are recovered, to make it back down alive.